[In this opinion piece originally published on What games blog, and reprinted in full with your permission, United Kingdom, based on a set of Tadhg Kelly examines the design definition of "narrative" and how it relates to gameplay.] last month, I contracted what appeared to be a cold that progressed into a bronchial infection associated with asthma to me set for three weeks. It was really a bad time, because at the same time, Raph Koster ... ![](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_uqe_AATaD7RQNl6uhXWhICOR1tD2VLiRZmCzkrVao8oXTuwuV2lVmLhZwI-F-hBYKrKzGsVJdWjtIy04ejcqDcBLANnb6XXH68X5DiomhtTooi7T1ZqOPiu-PmH__P=s0-d)
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